Game keeps crashing, woo-hoo!
First, I tried to disable voices from winsetup.exe to see if I could survive the six seconds countdown crash, and it worked!! Then the countdown reached 0:0 and nothing happened (probably because the voice never plays, or maybe because I'm already in the escape pod). Heh! That's quite the oversight!!
I was testing this bug more closely loading a previous saved game, but as soon as I passed the screen with the button that can stop the countdown, game crashed again with this error message:
in "room59.asc", line 25
Error: running function 'room_a':
Error: Null Pointer referenced
Maybe it tried to play a sound when I've disabled it? I don't know.
EDIT: Actually, it also crashes when I leave that screen both ways (line 371?). It also crashes if I set the game "text only" in the ingame options menu.
EDIT2: Verified. If sound is muted in winsetup.exe, countdown will be 0:0 and nothing will happen. Maybe is there another countdown? It looks like the original SQ2 had TWO countdowns, one set at 7 minutes to stop the launch of salesmen, and another of 40 minutes before the asteroid crashes ewok-style in the planet's atmosphere.