Linux port -- need a bugfix
Posted: Sun Aug 30, 2026 1:51 am
Hi,
I'm trying to get 3.1c running on Linux natively -- it works very well so far, until the point I go to the castle, take the stairs on the right, exit the dining room on the right, and then go down the stairs.
At that point, the new room briefly shows, but Graham instantly returns to the previous room, because the coordinates on which he enters the new room are within the exit coordinates for triggering a walk up.
I can probably "fix" this by adding a workaround inside Linux AGS code, but it would be better to fix the actual game code (this is probably going to hit the other platforms as well when they move to newer AGS versions).
I'm trying to get 3.1c running on Linux natively -- it works very well so far, until the point I go to the castle, take the stairs on the right, exit the dining room on the right, and then go down the stairs.
At that point, the new room briefly shows, but Graham instantly returns to the previous room, because the coordinates on which he enters the new room are within the exit coordinates for triggering a walk up.
I can probably "fix" this by adding a workaround inside Linux AGS code, but it would be better to fix the actual game code (this is probably going to hit the other platforms as well when they move to newer AGS versions).